|
Optical technology developed to operate the first robot in
space has led to commercially available controllers for computer
aided design work, visual simulation applications, and to increase
the enjoyment from personal computer games.
Logitech Incorporated of Fremont, California issued versions
of an advanced three-dimension (3-D) controller in 1997, a device
that permits users to intuitively and precisely manipulate and
navigate objects through virtual worlds.
The controller has a far-reaching history that extends, literally,
into space, a result of years of work by space and robotics industries.
Predecessor hardware was built under contract with the Jet Propulsion
Laboratory and was tasked to remotely control a robot aboard
a NASA Space Shuttle/Spacelab mission in 1993. That technology
has now been adapted for a wide range of tasks from mechanical
design, video animation, and virtual reality design up to robotic
and medical microscope control.
As an example, worldwide customers of the 3-D input device,
called MAGELLAN/Spacemouse, include BMW, Chrysler, Toyota, Audi,
Daimler-Benz, Porsche, and Zeiss, among many others. Engineers
have found the controller particularly helpful in designing complex
products, be they automobiles or airplanes. Surgeons have adopted
the device to position microscopes without disturbing a surgical
procedure.
A patented optical absolute measurement system imbues the
3-D controller with its impressive abilities. This opto-electronic
sensor technology provides six degrees of freedom in high precision
and impressive reliability.
Leading manufacturers of robots have equipped their control
panels with the 3-D input tool in order to provide a powerful
and reliable human/machine interface for teaching and guiding
robots in the six degrees of freedom.
The controller works by providing a spring-mounted puck which
the user maneuvers in order to provide motion and rotation information
to the computer. In 3-D applications, the controller is used
in conjunction with a 2-D mouse. The user positions an object
with the 3-D controller, while working on the object using a
mouse. An analogy would be a workman holding an object in his
left hand and working on it with a tool held in his right hand.
By eliminating the necessity of going back and forth to a computer
menu, the 3-D controller increases productivity substantially
in most three-dimensional applications.
| Logitech's digital game
controller, based on optical technology originally developed
for NASA. |
Thanks to fingertip operation, the controller translates a
user's sense of touch into dynamic movement of objects in those
six degrees of freedom (X, Y, and Z axes, pitch, yaw, and roll).
Features of the compact controller unit include freely programmable
buttons to customize a user's preference for motion control and
sensitivity.
Logitech has also devised a digital game controller, an input
device that lets its user move realistically in all directions.
Unlike a joystick that emphasizes the physical action of a controller's
hand to play a game, the digital game hardware, in a sense, connects
your mind to the action. With one hand, a player controls a rubber
puck that can be raised, lowered, turned, and twisted to achieve
360-degrees of movement in all directions. The other hand manages
the programmable buttons.
Sophisticated combination maneuvers, such as flips and spins,
can be performed using the controller without touching a computer
keyboard. The speed of movements can be easily controlled, with
high accuracy. Four levels of customization are offered, permitting
each player the ability to create and save different configurations
for each game.
Compatible with a variety of personal computer systems and
entertainment software packages, the digital controller offers
players the experience of being "inside" the game.
With its six-degrees-of-freedom capabilities, the product is
virtual reality-ready, as this new game category emerges, while
offering players added realism in a broad variety of games currently
on the market, notes Logitech.
By matching space program technology with a computer controller,
a new dimension to game playing is attained--a winning combination
where a fast mind, instead of a fast hand, is a hands-down favorite.
|